Created Inventory Backend


  • Created Backend for Inventory.
  • Raycast system for interaction created (unused so far)
  • System for Rapid Developement and creation of items using ScriptableObjects.
  • Inventory is easily scalable (can change number of slots very quickly)
  • Changed movement from CharacterController to Rigidbody.

Files

SkeletonCrewDemo.zip 36 MB
Dec 30, 2023

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