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Skeleton Crew

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Devlog

  • Terrain Is Now Live
    January 28, 2024 by DaNitroNinja
    Terrain Generation Is Now Live - Terrain Changed in the current game. - File size increased (will be shrunk for BAFTA YGD (only 1 map for YGD)) - TAB menu - ESC menu... Continue reading
  • All inventory features complete
    January 21, 2024 by DaNitroNinja
    All promised inventory features are now made available here. Also the debug map has changed... Continue reading
  • Enemies and Bug Fix
    January 03, 2024 by DaNitroNinja#Functionality
    Skeleton Crew Update 2 (V2) Added Enemy AI that can be modified for all enemies to come. Fixed multiplayer physics objects from not being synced. Added Damage System (No Weapons Yet) Added System To A... Continue reading
  • Created Inventory Backend
    January 01, 2024 by DaNitroNinja
    1
    Created Backend for Inventory. Raycast system for interaction created (unused so far) System for Rapid Developement and creation of items using ScriptableObjects. Inventory is easily scalable (can cha... Continue reading
  • Multiplayer!!!
    January 01, 2024 by DaNitroNinja
    Second Update Released. Multiplayer Backend Created Through Photon. Currently A Low Player Limit (20 CCU) Inventory Now Works Regardless Of Inventory... Continue reading
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